Wynn the Wind Channeler
WIND 5

Wynn the Wind Channeler

  • Archetype:
  • Charmer

  • ATK:
  • 1850

  • DEF:
  • 1500

  • View:
  • 4619




(This card is always treated as a "Charmer" card.) You can discard this card and 1 other WIND monster; add 1 WIND monster with 1500 or less DEF from your Deck to your hand, except "Wynn the Wind Channeler", also you cannot activate monster effects for the rest of this turn, except WIND monsters. When a WIND monster you control is destroyed by battle while this card is in your hand: You can Special Summon this card. You can only use each effect of "Wynn the Wind Channeler" once per turn.




 
 
AI Power Analysis
Searcher/TutorConfidence: Medium
55± 6/ 100
Power Score
Intrinsic 53
Deck 57

Wynn the Wind Channeler — Power Evaluation

Final Score: 55 ± 6 · Confidence: Medium

  • Intrinsic: 53 · Deck: 57 · Meta: provisional
  • Primary role: Searcher/Tutor · Secondary: Starter

Why it scores here

Wynn's value is a discard-cost search: it converts a WIND monster and itself in hand into one WIND monster with 1500 or less DEF from the Deck, plus a temporary lock on non-WIND monster effects. Its 1850 ATK earns nothing on its own; the score comes from the reliable search route and the clean Level 5 WIND body. Its net card economy is negative (two cards for one), and no combo boards are recorded, so its starter role is unconfirmed and the score stays in the mid-range.

Axis scores

Axis Score Evidence
Accessibility 60 Drawn into hand and usable only when another WIND monster can be discarded as cost; it is in 400 of 400 sampled decks, so the route is live in practice (observed, with the discard requirement from text).
Combo & Conversion 45 Converts into one searched WIND monster and a lock on opposing-type effects, but no combo boards record it as a starter or payoff (inferred from text; combos_evidence is empty).
Resource Economy 35 Discarding this card and one other WIND monster for one searched card is a net -1 in card count with no refuel (verified from text).
Effect & Interaction 40 Its only interaction is the lock on non-WIND monster effects for the turn, which is soft and only applies on the turn it is used (verified from text).
Material Utility 50 A Level 5 WIND Spellcaster with 1850 ATK is a usable material body, but no combo data confirms its material use (inferred).
Resilience & Flexibility 40 Its effect is a hand-activated discard cost, which hand disruption can stop; co-listing with Ash Blossom & Joyous Spring is co-occurrence, not evidence of protection (inferred).
Deck-Building Efficiency 70 Typically runs one copy (329 of 400 decks), has no garnet or self-lock requirement, and fits a WIND-focused build without a dead slot (observed).

Calculation

Weight profile: 0.7 Searcher + 0.3 Starter. Intrinsic ≈ 53, Deck ≈ 57, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Searches a WIND monster with 1500 or less DEF from the Deck to hand (verified from text)
  • Special Summons itself from hand when a WIND monster you control is destroyed by battle (verified from text)
  • Present in all 400 sampled decks across 37 archetypes, with Charmer, K9 and Speedroid as the largest homes (observed)
  • Level 5 WIND body suits material use in WIND builds (inferred)

Weaknesses

  • Requires discarding another WIND monster, so the search costs two cards for one (verified from text)
  • Search is limited to WIND monsters with 1500 or less DEF (verified from text)
  • Lock on non-WIND monster effects for the rest of the turn restricts your own non-WIND monsters (verified from text)
  • No combo boards record it as a starter, so its opening role is unconfirmed (data gap)

Counters / choke points

  • Hand disruption or discard effects that remove it or the WIND monster used as cost (inferred)
  • Effect negation while it is in hand (inferred)

Best use

Searcher/Tutor (WIND search from hand). Decks: Charmer, K9, Speedroid. Suggested copies: 1.

Evidence & gaps

  • Verified: Card text: discard this and one other WIND monster to search a WIND monster with 1500 or less DEF from Deck (not this card); Card text: cannot activate non-WIND monster effects for the rest of the turn; Card text: Special Summon from hand when a WIND monster you control is destroyed by battle; Deck sample: 400 decks run it, average 1.32 copies, 37 distinct archetypes
  • Observed: Charmer 95 decks (23.8%), K9 61 decks (15.2%), Speedroid 39 decks (9.8%); Top partners include Ash Blossom & Joyous Spring (81.5%) and Spellbook of the Grand Circle (75.5%); Guides mention it as a WIND-search piece in Speedroid and Charmer lists
  • Inferred: The discard-cost search is a reliable route to a WIND body when a WIND monster is on hand; Level 5 WIND body is a clean material for WIND Synchro and Xyz lines; Hand disruption can stop the search because the effect is a hand activation
  • Data gaps: no combos supplied; combo conversion is text-only inference no banlist token; assumed 3 copies (unlimited) no usage statistics (StatisticsCard); archetype inclusion inferred from deck sample only no rulings supplied; timing of hand Special Summon is text-only gameplay type of the 92% main-deck share is not labelled in the pack











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